A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

G

G - Variable in class edu.princeton.repeatedgames.rgsolve.games.SymmetricBimatrixGame
G is payoff matrix to player 1 G' is payoff matrix to player 2
G1 - Variable in class edu.princeton.repeatedgames.rgsolve.games.BimatrixGame
payoff matrix to player 1
G2 - Variable in class edu.princeton.repeatedgames.rgsolve.games.BimatrixGame
payoff matrix to player 2
g_a_enforceable(int, int, Point, int) - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
 
game - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
 
Game - Class in edu.princeton.repeatedgames.rgsolve.games
An abstract class representing a repeated game
Game(int, int, double, BitSetFixed, String) - Constructor for class edu.princeton.repeatedgames.rgsolve.games.Game
super Constructor
Game(int, int, double) - Constructor for class edu.princeton.repeatedgames.rgsolve.games.Game
super Constructor
Game(int, int, double, BitSetFixed) - Constructor for class edu.princeton.repeatedgames.rgsolve.games.Game
super Constructor
Game(int, int, double, String) - Constructor for class edu.princeton.repeatedgames.rgsolve.games.Game
super Constructor
game - Variable in class edu.princeton.repeatedgames.rgsolve.games.ScaledGame
The base game
game - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolution
the game associated with this solution
game - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolve
The repeated game associated with this instance of the solver
game - Variable in class edu.princeton.repeatedgames.rgsolve.utilities.RGSolveIO.OpenGameReturnObject
The Game
GameCodeData - Class in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler
A class that defines the bare-bones of a Game extension via the source code that it would involve.
GameCodeData(int, int, double, String, String, String, String, String, String) - Constructor for class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameCodeData
Constructor that initializes fields
GameExtremePoint - Class in edu.princeton.repeatedgames.rgsolve.polygon
This class extends the Point class.
GameExtremePoint(double, double) - Constructor for class edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePoint
Simple constructor which sets x- and y-coordinate, leaving other fields uninitialized.
GameExtremePoint(double, double, int, int, int, int, double, GameExtremePoint.CONSTRAINT, GameExtremePoint.CONSTRAINT) - Constructor for class edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePoint
Full constructor of a GameExtremePoint detailing a vertex of V* and how it is generated.
GameExtremePoint.CONSTRAINT - Enum in edu.princeton.repeatedgames.rgsolve.polygon
An enum type for the player identity of binding incentive constraints
GameExtremePoint.CONSTRAINT() - Constructor for enum edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePoint.CONSTRAINT
 
GameExtremePointList - Class in edu.princeton.repeatedgames.rgsolve.polygon
A custom ArrayList storing GameExtremePoint that does not allow the addition of null references to the list.
GameExtremePointList() - Constructor for class edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePointList
 
GameFactory - Class in edu.princeton.repeatedgames.rgsolve.games
This class has methods building special predefined games.
GameFactory() - Constructor for class edu.princeton.repeatedgames.rgsolve.games.GameFactory
Private constructor
GameFactory.FIELD_TYPE - Enum in edu.princeton.repeatedgames.rgsolve.games
An enum for types of fields in games, REAL and INT
GameFactory.FIELD_TYPE() - Constructor for enum edu.princeton.repeatedgames.rgsolve.games.GameFactory.FIELD_TYPE
 
gameNotes - Variable in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameCodeData
any description of or notes on this game
gameNotes - Static variable in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter
 
GAMES_FOLDER - Static variable in class edu.princeton.repeatedgames.rgsolve.utilities.RGSolveIO
The default location of saved games
GameWriter - Class in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler
GUI component for constructing GameCodeData objects
GameWriter() - Constructor for class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter
 
GameWriter.TextArea - Class in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler
 
GameWriter.TextArea(String, String, int, int) - Constructor for class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter.TextArea
 
GameWriter.TextArea(String, String, int, int, JTextComponent) - Constructor for class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter.TextArea
 
GamutGameTransformer - Class in edu.princeton.repeatedgames.rgsolve.games
This class transforms games generated by the GAMUT suite of polymatrix game generators into an rgsolve BimatrixGame object.
GamutGameTransformer() - Constructor for class edu.princeton.repeatedgames.rgsolve.games.GamutGameTransformer
 
gcd(long, long) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
The greatest common divisor of integers A and B
generateSupportedPayoffs(int, int, GameExtremePoint[], Point, RGIter, int, int, int, int, int, int, int, int, double, double, double, double) - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
A helper method within the Abreu-Sannikov (or APS) operator for calculating potential extreme points supported by actions in the range startAct to endAct.
genPtsCount - Variable in class edu.princeton.repeatedgames.rgsolve.RGIter
counter on potential exteme points generated over the course of this iteration
genPtsCount - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolution
the number of potential extreme points generated over course of algoritm
get(int) - Method in class edu.princeton.plot.Point
Convenience method to get x and y by numerical index
getA() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandImperfectSubs
Returns the value of the field called 'a'.
getA() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandPerfectSubs
Returns the value of the field called 'a'.
getA() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
Returns the value of the field called 'a'.
getAllTrue(int) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.BitSetFixed
Returns a BitSetFixed of length size, initialized to all true
getArea(T[]) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.PolygonMethods
Returns the area represented by the polygon pts
getArmsRace(int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
 
getB() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandImperfectSubs
Returns the value of the field called 'b'.
getB() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandPerfectSubs
Returns the value of the field called 'b'.
getB() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
Returns the value of the field called 'b'.
getBertrandImperfectSubs(int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
An m1 x m2 Bertrand game with goods that are imperfect substitutes.
getBertrandPerfectSubs(int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
An m1 x m2 Bertrand game with perfect substitutes, where demand is Q = A - B * min{p1, p2}, and the entire market is captured by the lowest-price firm.
getBR1() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
Returns the value of the field called 'bR1'.
getBR2() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
Returns the value of the field called 'bR2'.
getBytes() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.MemoryByteCode
 
getBytesPerMb() - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolve
Returns the value of the field called 'bytesPerMb'.
getC1() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandImperfectSubs
Returns the value of the field called 'c1'.
getC1() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandPerfectSubs
Returns the value of the field called 'c1'.
getC1() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
Returns the value of the field called 'c1'.
getC2() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandImperfectSubs
Returns the value of the field called 'c2'.
getC2() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandPerfectSubs
Returns the value of the field called 'c2'.
getC2() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
Returns the value of the field called 'c2'.
getCharContent(boolean) - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.MemoryByteCode
 
getCharContent(boolean) - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.MemorySource
 
getClassLoader(JavaFileManager.Location) - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.SpecialJavaFileManager
 
getClassString() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameCodeData
Returns the full source code of the game defined by this object.
getClockwiseNormal() - Method in class edu.princeton.plot.Point
 
getContraction(double, double, double) - Method in class edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePoint
This method contracts this point towards g=(g1,g2), i.e.
getContractions(double, double, double) - Method in class edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePointList
This method contracts all of the points in this list towards the payoff (g1,g2) using the discount factor discount, and stores the contractions in a new list
getCopy(boolean) - Method in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
 
getCounterClockwiseNormal() - Method in class edu.princeton.plot.Point
 
getCournotGame(int, int, double) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
Returns a Cournot game
getDefaults() - Static method in class edu.princeton.repeatedgames.rgsolve.AlgoParameters
Returns default parameter values:
convergeTol = 1.0E-12
ccwTol = 1.0E-15
angTol = 1.0E-15
keepIters = false
smoothHull = true
keepActions = true
maxGenPts = 100000
roundDigits = 14
doRounding = false
intersectTol = 1.0E-15
continueIters = true
useMinMax = true
doMultiThread = false
algo_type = ALGO_TYPE.AS
useRectangleW0 = false
getDelta() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
Returns the value of the field called 'delta'.
getDescription() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.RGSolveIO.SpecialFileFilter
 
getDetRobust(Point, Point, Point) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull
 
getEquationSystem(Game, GameExtremePoint[], int[], int[], RGSolveMathematica.SOFTWARE) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
Returns the command for the the software in software's algebraic solver to find the exact solution to the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in V_star
getExpect(double[], double[]) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.UtilityFunctions
 
getExtension(File) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.RGSolveIO.SpecialFileFilter
 
getFeasibleSetHull(Game, AlgoParameters, boolean) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
Computes and returns the convex hull of the set of feasible stage payoffs in the game gm.
getFraction(double) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
Finds rational approximation to reals (doubles) x, using default parameters.
getFraction(double, double, int) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
Finds rational approximation to reals (doubles) x.
getFractionalPayoffs(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
Converts game payoffs into Fractions (from reals/doubles)
getFullAlgoSlider() - Method in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
 
getGame() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
Returns the value of the field called 'game'.
getGame() - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter
 
getGameCodeData() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.TempGameHolder
Accessor for this object's GameCodeData
getGrabTheDollar(int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
 
getInnerApproximationSolution(RGSolution, double) - Static method in class edu.princeton.repeatedgames.rgsolve.InnerApproximation
This method returns the inner approximation solution implied by the solution soln.
getInnerApproximationSolution(Game, AlgoParameters, Point[], double) - Static method in class edu.princeton.repeatedgames.rgsolve.InnerApproximation
This method returns the inner approximation solution implied by the set W0.
getJavaFileForOutput(JavaFileManager.Location, String, JavaFileObject.Kind, FileObject) - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.SpecialJavaFileManager
 
getLatexCommand(Game, GameExtremePoint[]) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
Returns the LaTeX code for the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in V_star
getLatexCommand(Game, GameExtremePoint[], int[], int[]) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
Returns the LaTeX code for the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in V_star
getLatexString() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
 
getListArea(ArrayList<T>) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.PolygonMethods
 
getM1() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
Returns the value of the field called 'm1'.
getM2() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
Returns the value of the field called 'm2'.
getMathematicaCommand(Game, GameExtremePoint[], int[], int[]) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
Returns the Mathematica command for the Mathematica algebraic solver to find the exact solution to the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in V_star
getMathematicaCommand(Game, GameExtremePoint[]) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
Returns the Mathematica command for the Mathematica algebraic solver to find the exact solution to the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in V_star
getMatlabCommand(Game, GameExtremePoint[], int[], int[]) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
Returns the Matlab command for the Matlab algebraic solver to find the exact solution to the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in V_star
getMatlabCommand(Game, GameExtremePoint[]) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
Returns the Matlab command for the Matlab algebraic solver to find the exact solution to the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in V_star
getMatrixFromString(String, int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.MatrixTextUtilities
Converts the String s to a double[M][N], truncating and padding as necessary
getMatrixString(double[][], int) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.MatrixTextUtilities
Converts the double[][] array into a textual representation, entries delimited by spaces, rows by new lines, with numDigits of precision
getMaximumPayoffs(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
 
getMaxOutput1() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
Returns the value of the field called 'maxOutput1'.
getMaxOutput2() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
Returns the value of the field called 'maxOutput2'.
getMaxPrecisionMatrixString(double[][]) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.MatrixTextUtilities
Converts the double[][] array into a textual representation, entries delimited by spaces, rows by new lines, with full precision.
getMaxPrice() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandImperfectSubs
Returns the value of the field called 'maxPrice'.
getMaxPrice() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandPerfectSubs
Returns the value of the field called 'maxPrice'.
getMinimumPayoffs(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
Returns the minimum feasible payoffs to each player as a Point of the game game
getMinMax(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
Returns the minmax payoffs as a Point of the game game
getNaN() - Static method in class edu.princeton.plot.Point
 
getNormalGame(int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
An m1 x m2 bivariate normal game.
getNormalizedGame(Game, double, double) - Static method in class edu.princeton.repeatedgames.rgsolve.games.ScaledGame
Normalizes the range of payoffs to each player to the range [min, max]
getOffsetGame(Game, double[]) - Static method in class edu.princeton.repeatedgames.rgsolve.games.ScaledGame
Offsets the payoffs to each player by the amount offset[player]
getOutputTextArea() - Static method in class edu.princeton.repeatedgames.rgsolve.components.OutputFrame
 
getParams() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
Returns the value of the field called 'params'.
getPayoffArray(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
Returns a double[][][] representation of the stage payoffs, with [i-1][a1][a2] denoting the payoff to player i in {PLAYER_1, PLAYER_2} given action (a1,a2)
getPlotKey() - Method in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
 
getPoint() - Method in class edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePoint
"Upcasts" this GameExtremePoint and returns an instance of Point with the same coordinates.
getPointArray(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
Returns an array of points representing the feasible payoffs in this game.
getPolygonVertexDistance(Point[], Point[], boolean) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.PolygonMethods
gets distance between sorted convex polygons in terms of corresponding vertices.
getProb(double[], double[], double) - Static method in class edu.princeton.repeatedgames.rgsolve.games.staticmethods.FictitiousPlay
 
getPSNE(Game, boolean) - Static method in class edu.princeton.repeatedgames.rgsolve.games.staticmethods.StaticGameMethods
Calculates all Pure-Strategy Nash Equilibria of a game
getPunishment(GameExtremePoint[], Point) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolve
Gets the current threat point given payoff set W and old threat point curPunishment
getReciprocal() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
Gets the reciprocal.
getRelativeAreaDifferences(Point[][], Point[][]) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.PolygonMethods
 
getRggui_interface() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
Returns the value of the field called 'rggui_interface'.
getSerialversionuid() - Static method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandImperfectSubs
Returns the value of the field called 'serialversionuid'.
getSerialversionuid() - Static method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandPerfectSubs
Returns the value of the field called 'serialversionuid'.
getSerialversionuid() - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolve
Returns the value of the field called 'serialversionuid'.
getSignedArea(Point, Point, Point) - Method in interface edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull.SignedAreaFunc
 
getSolutionAsText(RGSolution.TEXT_OUTPUT_TYPE, int) - Method in class edu.princeton.repeatedgames.rgsolve.RGSolution
 
getSpecialGameParameters(String, String[], String[], GameFactory.FIELD_TYPE[]) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
Helper method for constructing special game dialogs
getStaticBestResponse(Game, int, boolean) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
Returns the static best response vector for player i, where BR[a] is the best response of i to action a by player j = (-i).
getStaticBestResponseFrom(Game, int, int, int, int[]) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
Helper method that calculates the best responses for player player in the game game in response to actions start through end of the other player, and stores them in the array BR/ Note: there could be multiple BRs, but we only care about BRs for defection payoffs and therefore choose a unique BR.
getStaticBestResponses(Game, boolean) - Static method in class edu.princeton.repeatedgames.rgsolve.games.staticmethods.StaticGameMethods
Calculates *all* best responses for player player Method is not multi-threaded.
getStaticBestResponses(Game, StaticGameMethods.PLAYER) - Static method in class edu.princeton.repeatedgames.rgsolve.games.staticmethods.StaticGameMethods
Calculates *all* best responses for player player Method is not multi-threaded.
getStrictDomStrats(Game, boolean) - Static method in class edu.princeton.repeatedgames.rgsolve.games.staticmethods.StaticGameMethods
Iterated elimination of strictly dominated strategies
getSupDistance(double[], double[]) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.UtilityFunctions
 
getText() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter.TextArea
 
getUniformGame(int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
A game with payoffs drawn i.i.d.
getUsableActions(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
Converts the BitSet of usable actions in the game game to a boolean[][] representation
getUsableActions() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
Returns the value of the field called 'usableActions'.
getValue() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
Returns this fraction as a double value
getWrapper() - Method in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
 
getX() - Method in class edu.princeton.plot.Point
Deprecated. 
getY() - Method in class edu.princeton.plot.Point
Deprecated. 
gmcode - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolution.RGSolutionUserRule
GameCodeData object storing relevant source code for the game corresponding to this solution
gmcodeData - Variable in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.TempGameHolder
Stores the code data used to generate the source for this game
gotoCont1 - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
 
gotoCont2 - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
 
GrabTheDollar - Class in edu.princeton.repeatedgames.rgsolve.games.specialgames
This stage game is itself a dynamic game.
GrabTheDollar(int, double, double, double, double) - Constructor for class edu.princeton.repeatedgames.rgsolve.games.specialgames.GrabTheDollar
 
graph - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph.SolutionWrapperPanel
 
graphPanel - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph.SolutionWrapperPanel
 

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