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## G

G - Variable in class edu.princeton.repeatedgames.rgsolve.games.SymmetricBimatrixGame
  G is payoff matrix to player 1 G' is payoff matrix to player 2
G1 - Variable in class edu.princeton.repeatedgames.rgsolve.games.BimatrixGame
  payoff matrix to player 1
G2 - Variable in class edu.princeton.repeatedgames.rgsolve.games.BimatrixGame
  payoff matrix to player 2
g_a_enforceable(int, int, Point, int) - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
game - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
Game - Class in edu.princeton.repeatedgames.rgsolve.games
  An abstract class representing a repeated game
Game(int, int, double, BitSetFixed, String) - Constructor for class edu.princeton.repeatedgames.rgsolve.games.Game
  super Constructor
Game(int, int, double) - Constructor for class edu.princeton.repeatedgames.rgsolve.games.Game
  super Constructor
Game(int, int, double, BitSetFixed) - Constructor for class edu.princeton.repeatedgames.rgsolve.games.Game
  super Constructor
Game(int, int, double, String) - Constructor for class edu.princeton.repeatedgames.rgsolve.games.Game
  super Constructor
game - Variable in class edu.princeton.repeatedgames.rgsolve.games.ScaledGame
  The base game
game - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolution
  the game associated with this solution
game - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolve
  The repeated game associated with this instance of the solver
game - Variable in class edu.princeton.repeatedgames.rgsolve.utilities.RGSolveIO.OpenGameReturnObject
  The Game
GameCodeData - Class in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler
  A class that defines the bare-bones of a `Game` extension via the source code that it would involve.
GameCodeData(int, int, double, String, String, String, String, String, String) - Constructor for class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameCodeData
  Constructor that initializes fields
GameExtremePoint - Class in edu.princeton.repeatedgames.rgsolve.polygon
  This class extends the `Point` class.
GameExtremePoint(double, double) - Constructor for class edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePoint
  Simple constructor which sets x- and y-coordinate, leaving other fields uninitialized.
GameExtremePoint(double, double, int, int, int, int, double, GameExtremePoint.CONSTRAINT, GameExtremePoint.CONSTRAINT) - Constructor for class edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePoint
  Full constructor of a `GameExtremePoint` detailing a vertex of V* and how it is generated.
GameExtremePoint.CONSTRAINT - Enum in edu.princeton.repeatedgames.rgsolve.polygon
  An enum type for the player identity of binding incentive constraints
GameExtremePoint.CONSTRAINT() - Constructor for enum edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePoint.CONSTRAINT
GameExtremePointList - Class in edu.princeton.repeatedgames.rgsolve.polygon
  A custom `ArrayList` storing `GameExtremePoint`that does not allow the addition of `null` references to the list.``
GameExtremePointList() - Constructor for class edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePointList
GameFactory - Class in edu.princeton.repeatedgames.rgsolve.games
  This class has methods building special predefined games.
GameFactory() - Constructor for class edu.princeton.repeatedgames.rgsolve.games.GameFactory
  Private constructor
GameFactory.FIELD_TYPE - Enum in edu.princeton.repeatedgames.rgsolve.games
  An enum for types of fields in games, REAL and INT
GameFactory.FIELD_TYPE() - Constructor for enum edu.princeton.repeatedgames.rgsolve.games.GameFactory.FIELD_TYPE
gameNotes - Variable in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameCodeData
  any description of or notes on this game
gameNotes - Static variable in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter
GAMES_FOLDER - Static variable in class edu.princeton.repeatedgames.rgsolve.utilities.RGSolveIO
  The default location of saved games
GameWriter - Class in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler
  GUI component for constructing `GameCodeData` objects
GameWriter() - Constructor for class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter
GameWriter.TextArea - Class in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler
GameWriter.TextArea(String, String, int, int) - Constructor for class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter.TextArea
GameWriter.TextArea(String, String, int, int, JTextComponent) - Constructor for class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter.TextArea
GamutGameTransformer - Class in edu.princeton.repeatedgames.rgsolve.games
  This class transforms games generated by the GAMUT suite of polymatrix game generators into an rgsolve `BimatrixGame` object.
GamutGameTransformer() - Constructor for class edu.princeton.repeatedgames.rgsolve.games.GamutGameTransformer
gcd(long, long) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
  The greatest common divisor of integers A and B
generateSupportedPayoffs(int, int, GameExtremePoint[], Point, RGIter, int, int, int, int, int, int, int, int, double, double, double, double) - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  A helper method within the Abreu-Sannikov (or APS) operator for calculating potential extreme points supported by actions in the range `startAct` to `endAct`.
genPtsCount - Variable in class edu.princeton.repeatedgames.rgsolve.RGIter
  counter on potential exteme points generated over the course of this iteration
genPtsCount - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolution
  the number of potential extreme points generated over course of algoritm
get(int) - Method in class edu.princeton.plot.Point
  Convenience method to get x and y by numerical index
getA() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandImperfectSubs
  Returns the value of the field called 'a'.
getA() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandPerfectSubs
  Returns the value of the field called 'a'.
getA() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
  Returns the value of the field called 'a'.
getAllTrue(int) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.BitSetFixed
  Returns a BitSetFixed of length size, initialized to all true
getArea(T[]) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.PolygonMethods
  Returns the area represented by the polygon `pts`
getArmsRace(int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
getB() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandImperfectSubs
  Returns the value of the field called 'b'.
getB() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandPerfectSubs
  Returns the value of the field called 'b'.
getB() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
  Returns the value of the field called 'b'.
getBertrandImperfectSubs(int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
  An m1 x m2 Bertrand game with goods that are imperfect substitutes.
getBertrandPerfectSubs(int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
  An m1 x m2 Bertrand game with perfect substitutes, where demand is Q = A - B * min{p1, p2}, and the entire market is captured by the lowest-price firm.
getBR1() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Returns the value of the field called 'bR1'.
getBR2() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Returns the value of the field called 'bR2'.
getBytes() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.MemoryByteCode
getBytesPerMb() - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Returns the value of the field called 'bytesPerMb'.
getC1() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandImperfectSubs
  Returns the value of the field called 'c1'.
getC1() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandPerfectSubs
  Returns the value of the field called 'c1'.
getC1() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
  Returns the value of the field called 'c1'.
getC2() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandImperfectSubs
  Returns the value of the field called 'c2'.
getC2() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandPerfectSubs
  Returns the value of the field called 'c2'.
getC2() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
  Returns the value of the field called 'c2'.
getCharContent(boolean) - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.MemoryByteCode
getCharContent(boolean) - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.MemorySource
getClassLoader(JavaFileManager.Location) - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.SpecialJavaFileManager
getClassString() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameCodeData
  Returns the full source code of the game defined by this object.
getClockwiseNormal() - Method in class edu.princeton.plot.Point
getContraction(double, double, double) - Method in class edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePoint
  This method contracts this point towards g=(g1,g2), i.e.
getContractions(double, double, double) - Method in class edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePointList
  This method contracts all of the points in this list towards the payoff (g1,g2) using the discount factor discount, and stores the contractions in a new list
getCopy(boolean) - Method in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
getCounterClockwiseNormal() - Method in class edu.princeton.plot.Point
getCournotGame(int, int, double) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
  Returns a Cournot game
getDefaults() - Static method in class edu.princeton.repeatedgames.rgsolve.AlgoParameters
  Returns default parameter values:
  `convergeTol = 1.0E-12`
  `ccwTol = 1.0E-15`
  `angTol = 1.0E-15`
  `keepIters = false`
  `smoothHull = true`
  `keepActions = true`
  `maxGenPts = 100000`
  `roundDigits = 14`
  `doRounding = false`
  `intersectTol = 1.0E-15`
  `continueIters = true`
  `useMinMax = true`
  `doMultiThread = false`
  `algo_type = ALGO_TYPE.AS`
  `useRectangleW0 = false`
getDelta() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Returns the value of the field called 'delta'.
getDescription() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.RGSolveIO.SpecialFileFilter
getDetRobust(Point, Point, Point) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull
getEquationSystem(Game, GameExtremePoint[], int[], int[], RGSolveMathematica.SOFTWARE) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
  Returns the command for the the software in `software`'s algebraic solver to find the exact solution to the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in `V_star`
getExpect(double[], double[]) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.UtilityFunctions
getExtension(File) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.RGSolveIO.SpecialFileFilter
getFeasibleSetHull(Game, AlgoParameters, boolean) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
  Computes and returns the convex hull of the set of feasible stage payoffs in the game `gm`.
getFraction(double) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
  Finds rational approximation to reals (doubles) `x`, using default parameters.
getFraction(double, double, int) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
  Finds rational approximation to reals (doubles) `x`.
getFractionalPayoffs(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
  Converts game payoffs into Fractions (from reals/doubles)
getFullAlgoSlider() - Method in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
getGame() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Returns the value of the field called 'game'.
getGame() - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter
getGameCodeData() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.TempGameHolder
  Accessor for this object's `GameCodeData`
getGrabTheDollar(int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
getInnerApproximationSolution(RGSolution, double) - Static method in class edu.princeton.repeatedgames.rgsolve.InnerApproximation
  This method returns the inner approximation solution implied by the solution `soln`.
getInnerApproximationSolution(Game, AlgoParameters, Point[], double) - Static method in class edu.princeton.repeatedgames.rgsolve.InnerApproximation
  This method returns the inner approximation solution implied by the set `W0`.
getJavaFileForOutput(JavaFileManager.Location, String, JavaFileObject.Kind, FileObject) - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.SpecialJavaFileManager
getLatexCommand(Game, GameExtremePoint[]) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
  Returns the LaTeX code for the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in `V_star`
getLatexCommand(Game, GameExtremePoint[], int[], int[]) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
  Returns the LaTeX code for the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in `V_star`
getLatexString() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
getListArea(ArrayList<T>) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.PolygonMethods
getM1() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Returns the value of the field called 'm1'.
getM2() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Returns the value of the field called 'm2'.
getMathematicaCommand(Game, GameExtremePoint[], int[], int[]) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
  Returns the Mathematica command for the Mathematica algebraic solver to find the exact solution to the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in `V_star`
getMathematicaCommand(Game, GameExtremePoint[]) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
  Returns the Mathematica command for the Mathematica algebraic solver to find the exact solution to the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in `V_star`
getMatlabCommand(Game, GameExtremePoint[], int[], int[]) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
  Returns the Matlab command for the Matlab algebraic solver to find the exact solution to the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in `V_star`
getMatlabCommand(Game, GameExtremePoint[]) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMathematica
  Returns the Matlab command for the Matlab algebraic solver to find the exact solution to the system of equations defining V*, a system derived from the extreme points (and how they are generated) stored in `V_star`
getMatrixFromString(String, int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.MatrixTextUtilities
  Converts the String `s` to a `double[M][N]`, truncating and padding as necessary
getMatrixString(double[][], int) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.MatrixTextUtilities
  Converts the `double[][] array` into a textual representation, entries delimited by spaces, rows by new lines, with `numDigits` of precision
getMaximumPayoffs(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
getMaxOutput1() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
  Returns the value of the field called 'maxOutput1'.
getMaxOutput2() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
  Returns the value of the field called 'maxOutput2'.
getMaxPrecisionMatrixString(double[][]) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.MatrixTextUtilities
  Converts the `double[][] array` into a textual representation, entries delimited by spaces, rows by new lines, with full precision.
getMaxPrice() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandImperfectSubs
  Returns the value of the field called 'maxPrice'.
getMaxPrice() - Method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandPerfectSubs
  Returns the value of the field called 'maxPrice'.
getMinimumPayoffs(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
  Returns the minimum feasible payoffs to each player as a `Point` of the game `game`
getMinMax(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
  Returns the minmax payoffs as a `Point` of the game `game`
getNaN() - Static method in class edu.princeton.plot.Point
getNormalGame(int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
  An m1 x m2 bivariate normal game.
getNormalizedGame(Game, double, double) - Static method in class edu.princeton.repeatedgames.rgsolve.games.ScaledGame
  Normalizes the range of payoffs to each player to the range `[min, max]`
getOffsetGame(Game, double[]) - Static method in class edu.princeton.repeatedgames.rgsolve.games.ScaledGame
  Offsets the payoffs to each player by the amount `offset[player]`
getOutputTextArea() - Static method in class edu.princeton.repeatedgames.rgsolve.components.OutputFrame
getParams() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Returns the value of the field called 'params'.
getPayoffArray(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
  Returns a `double[][][]` representation of the stage payoffs, with [i-1][a1][a2] denoting the payoff to player i in {PLAYER_1, PLAYER_2} given action (a1,a2)
getPlotKey() - Method in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
getPoint() - Method in class edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePoint
  "Upcasts" this `GameExtremePoint` and returns an instance of `Point` with the same coordinates.
getPointArray(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
  Returns an array of points representing the feasible payoffs in this game.
getPolygonVertexDistance(Point[], Point[], boolean) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.PolygonMethods
  gets distance between sorted convex polygons in terms of corresponding vertices.
getProb(double[], double[], double) - Static method in class edu.princeton.repeatedgames.rgsolve.games.staticmethods.FictitiousPlay
getPSNE(Game, boolean) - Static method in class edu.princeton.repeatedgames.rgsolve.games.staticmethods.StaticGameMethods
  Calculates all Pure-Strategy Nash Equilibria of a game
getPunishment(GameExtremePoint[], Point) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Gets the current threat point given payoff set W and old threat point curPunishment
getReciprocal() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
  Gets the reciprocal.
getRelativeAreaDifferences(Point[][], Point[][]) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.PolygonMethods
getRggui_interface() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Returns the value of the field called 'rggui_interface'.
getSerialversionuid() - Static method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandImperfectSubs
  Returns the value of the field called 'serialversionuid'.
getSerialversionuid() - Static method in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandPerfectSubs
  Returns the value of the field called 'serialversionuid'.
getSerialversionuid() - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Returns the value of the field called 'serialversionuid'.
getSignedArea(Point, Point, Point) - Method in interface edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull.SignedAreaFunc
getSolutionAsText(RGSolution.TEXT_OUTPUT_TYPE, int) - Method in class edu.princeton.repeatedgames.rgsolve.RGSolution
getSpecialGameParameters(String, String[], String[], GameFactory.FIELD_TYPE[]) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
  Helper method for constructing special game dialogs
getStaticBestResponse(Game, int, boolean) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
  Returns the static best response vector for player i, where BR[a] is the best response of i to action a by player j = (-i).
getStaticBestResponseFrom(Game, int, int, int, int[]) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
  Helper method that calculates the best responses for player `player` in the game `game` in response to actions `start` through `end` of the other player, and stores them in the array `BR`/ Note: there could be multiple BRs, but we only care about BRs for defection payoffs and therefore choose a unique BR.
getStaticBestResponses(Game, boolean) - Static method in class edu.princeton.repeatedgames.rgsolve.games.staticmethods.StaticGameMethods
  Calculates *all* best responses for player `player` Method is not multi-threaded.
getStaticBestResponses(Game, StaticGameMethods.PLAYER) - Static method in class edu.princeton.repeatedgames.rgsolve.games.staticmethods.StaticGameMethods
  Calculates *all* best responses for player `player` Method is not multi-threaded.
getStrictDomStrats(Game, boolean) - Static method in class edu.princeton.repeatedgames.rgsolve.games.staticmethods.StaticGameMethods
  Iterated elimination of strictly dominated strategies
getSupDistance(double[], double[]) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.UtilityFunctions
getText() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter.TextArea
getUniformGame(int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
  A game with payoffs drawn i.i.d.
getUsableActions(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
  Converts the `BitSet` of usable actions in the game `game` to a `boolean[][]` representation
getUsableActions() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Returns the value of the field called 'usableActions'.
getValue() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
  Returns this fraction as a double value
getWrapper() - Method in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
getX() - Method in class edu.princeton.plot.Point
  Deprecated.
getY() - Method in class edu.princeton.plot.Point
  Deprecated.
gmcode - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolution.RGSolutionUserRule
  `GameCodeData` object storing relevant source code for the game corresponding to this solution
gmcodeData - Variable in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.TempGameHolder
  Stores the code data used to generate the source for this game
gotoCont1 - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
gotoCont2 - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
GrabTheDollar - Class in edu.princeton.repeatedgames.rgsolve.games.specialgames
  This stage game is itself a dynamic game.
GrabTheDollar(int, double, double, double, double) - Constructor for class edu.princeton.repeatedgames.rgsolve.games.specialgames.GrabTheDollar
graph - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph.SolutionWrapperPanel
graphPanel - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph.SolutionWrapperPanel

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