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## W

W - Variable in class edu.princeton.repeatedgames.rgsolve.RGIter
  W is the payoff set at the *start* of this iteration
W - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolve.RecursiveActionLoop
  the feasible continuation payoffs
W0 - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolution
  the initial feasible set containing V* used at start of algorithm
wasStopped() - Method in interface edu.princeton.repeatedgames.rgsolve.RGSolveProgressUpdater
  returns whether the solver thread has been stopped by the GUI and the algorithm should cease
weight1 - Variable in class edu.princeton.repeatedgames.rgsolve.polygon.GameExtremePoint
  Indicates the probability weight on the Extreme Point in `continIndex1`.
width - Static variable in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter
wrapper - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
writeGameFile(Game, String) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.RGSolveIO
  This methods and saves game files as - `.rgm` (serialized games).

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