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# rgsolve Repeated Games Solver Package

Packages
edu.princeton.plot | Contains classes for 2D plotting of polygons, scatters, line plots, etc.
edu.princeton.repeatedgames | Repeated Games super-package
edu.princeton.repeatedgames.rgsolve | Contains the core classes of the rgsolve package, including the solver class `RGSolve`, the solver settings `AlgoParameters`, and data structures like `RGSolution` for storing game solutions and algorithm information.
edu.princeton.repeatedgames.rgsolve.components | WARNING: These classes are undocumented - Contains classes defining the components used in the rgsolve GUI.
edu.princeton.repeatedgames.rgsolve.example | Contains an example using the rgsolve package via source code.
edu.princeton.repeatedgames.rgsolve.games | Contains the `Game` class which defines a repeated game, and classes for constructing, manipulating and analyzing games.
edu.princeton.repeatedgames.rgsolve.games.specialgames | Contains special predefined subclasses of `Game` for some games of interest, including oligopoly models and examples from the Abreu-Sannikov 2013 paper.
edu.princeton.repeatedgames.rgsolve.games.staticmethods |
edu.princeton.repeatedgames.rgsolve.polygon | Contains classes and methods used for storing and manipulating the polygons that define payoff sets - Includes a convex hull routine, and the class `GameExtremePoint`, which defines an equilibrium extreme point of V* and how it is generated.
edu.princeton.repeatedgames.rgsolve.utilities | A grab-bag of utility classes used by rgsolve, including some I/O classes.
edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler | A subpackage used in dynamically defining, compiling and loading games from user-written source code from within the rgsolve GUI.

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