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## I

info - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
init() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolveApplet
initializeObject(Game, AlgoParameters, RGSolveProgressUpdater) - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Initializes all rgsolve-object data
initializeValues(AlgoParameters.ALGO_TYPE, double, double, double, double, int, int, int, boolean, boolean, boolean, boolean, boolean, boolean, boolean, boolean) - Method in class edu.princeton.repeatedgames.rgsolve.AlgoParameters
innerApprox - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolve
  A boolean on whether this solver is for inner approximations.
InnerApproximation - Class in edu.princeton.repeatedgames.rgsolve
  This class is for inner-approximating the equilibrium set V* from smaller sets, by applying the Abreu-Sannikov operator to sets inside the calculated V*.
InnerApproximation() - Constructor for class edu.princeton.repeatedgames.rgsolve.InnerApproximation
  private constructor
INT - Static variable in class edu.princeton.repeatedgames.rgsolve.games.GameFactory
  Integer fields
IntegerTextArea(String, String, int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameWriter.TextArea
interpXonY(Point, Point, double) - Static method in class edu.princeton.plot.Point
  Taking points `p1`, `p2` as two points defining a line, calculates the value of `x` such that the point (`x`,`y`) lies on the same line
interpYonX(Point, Point, double) - Static method in class edu.princeton.plot.Point
  Taking points `p1`, `p2` as two points defining a line, calculates the value of `y` such that the point (`x`,`y`) lies on the same line
intersections - Variable in class edu.princeton.repeatedgames.rgsolve.RGIter
  `intersections[a]` saves the intersections at action `a=(a1*m2+a2)` during this iteration.
intersectTol - Variable in class edu.princeton.repeatedgames.rgsolve.AlgoParameters
  This tells the program the \slack" to give the solver when calculating I.C.'s.
IO_game_options - Static variable in class edu.princeton.repeatedgames.rgsolve.utilities.RGSolveIO
IO_game_options_user_code - Static variable in class edu.princeton.repeatedgames.rgsolve.utilities.RGSolveIO
isCloseTo(Point, double) - Method in class edu.princeton.plot.Point
  Check if `this` point is within `err` of the point `point`
isDoMultiThread() - Method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Returns the value of the field called 'doMultiThread'.
isValidTransition(double[]) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.UtilityFunctions
isWithin(double, double, double) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolve
  Helper method which tells if x1 and x2 are within epsilon of one another
iter - Variable in class edu.princeton.repeatedgames.rgsolve.RGIter
  the iteration number
iterList - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
iterList - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolution
  A list of `RGIter` objects, each of which stores information on the algorithm's steps within an iteration
iters - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
iters - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolution
  the number of iterations
iterSlidBrd - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
iterSlider - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
iterSliderValue - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph

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