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## T

tau - Variable in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull.ExtractSumObject
te_AS - Static variable in class edu.princeton.repeatedgames.rgsolve.components.AboutRGSolve
TempGameHolder - Class in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler
  An abstract class defining a temporary game held in memory.
TempGameHolder(int, int, double, String) - Constructor for class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.TempGameHolder
  Default constructor that must be called by temporary games that extend this class
threat1 - Variable in class edu.princeton.repeatedgames.rgsolve.games.specialgames.ArmsRace
  Linear value of expenditure excess of player 1 relative to 2
threat2 - Variable in class edu.princeton.repeatedgames.rgsolve.games.specialgames.ArmsRace
  Linear value of expenditure excess of player 2 relative to 1
time_ms - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolution
  the time (in ms) to convergence
timer - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
title - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
toArray() - Method in class edu.princeton.plot.Point
  Converts this point to a double[2] object
toBimatrixGame(Game) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
  This method converts any subclass of `Game` into a `BimatrixGame`, storing payoffs as `double[][]` arrays.
toBimatrixGame(Game, int, int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
  Converts the game `gm` to an `m1` x `m2` dimension `BimatrixGame`, truncating or padding `gm` as necessary.
toLatexTable(Game, int) - Static method in class edu.princeton.repeatedgames.rgsolve.games.StageGameMethods
  Returns the stage game as a normal-form table in LaTeX format
TOLERANCE - Static variable in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
  default approximation tolerance of fraction to inputed double
toString() - Method in class edu.princeton.plot.Point
toString(int, boolean) - Method in class edu.princeton.plot.Point
  Returns a string representation of this point
toString() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.BitSetFixed
toString() - Method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
transform(edu.stanford.multiagent.gamer.Game, double) - Static method in class edu.princeton.repeatedgames.rgsolve.games.GamutGameTransformer
  This method transforms games generated by the GAMUT suite of polymatrix game generators into an rgsolve `BimatrixGame` object.
TRANSP_RED - Static variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
TripleIsRobust(Point, Point, Point, double, double) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull
  Robustness check on the adjacent triple (A,B,C) on the hull
TwoDiff(double, double) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull
TwoProduct(double, double) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull
TwoSum(double, double) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull

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