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## Package edu.princeton.repeatedgames.rgsolve.games

Contains the `Game` class which defines a repeated game, and classes for constructing, manipulating and analyzing games.

See:
Description

Class Summary
BimatrixGame | This class extends `Game` and stores a repeated game where the stage game payoffs are stored as 2D arrays
Game | An abstract class representing a repeated game
GameFactory | This class has methods building special predefined games.
GamutGameTransformer | This class transforms games generated by the GAMUT suite of polymatrix game generators into an rgsolve `BimatrixGame` object.
ScaledGame | This class scales the payoffs of a `Game` object linearly, according to the function newPayoff(player) = payoff(player) * slope[player] + offset[player]
StageGameMethods | This class contains helper methods for manipulating games and performing basic operations on them
SymmetricBimatrixGame | A class for symmetric matrix games

Enum Summary
GameFactory.FIELD_TYPE | An enum for types of fields in games, REAL and INT

## Package edu.princeton.repeatedgames.rgsolve.games Description

Contains the `Game` class which defines a repeated game, and classes for constructing, manipulating and analyzing games.

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